#include "testApp.h"

//--------------------------------------------------------------
void testApp::setup(){
    
    circ1 = circle(100, 100, 255, 0, 0, 25);
    rect1 = rect(200, 200, 0, 255, 0, 20, 40);
    
    circ1.vel.set(1, 1);
}

//--------------------------------------------------------------
void testApp::update(){
    circ1.update();
    rect1.update();

}

//--------------------------------------------------------------
void testApp::draw(){
    circ1.draw();
    rect1.draw();
}

//--------------------------------------------------------------
void testApp::keyPressed(int key){

}

//--------------------------------------------------------------
void testApp::keyReleased(int key){

}

//--------------------------------------------------------------
void testApp::mouseMoved(int x, int y ){

}

//--------------------------------------------------------------
void testApp::mouseDragged(int x, int y, int button){

}

//--------------------------------------------------------------
void testApp::mousePressed(int x, int y, int button){

}

//--------------------------------------------------------------
void testApp::mouseReleased(int x, int y, int button){

}

//--------------------------------------------------------------
void testApp::windowResized(int w, int h){

}

//--------------------------------------------------------------
void testApp::gotMessage(ofMessage msg){

}

//--------------------------------------------------------------
void testApp::dragEvent(ofDragInfo dragInfo){ 

}